We create

About Us

It all started with a cheap bunk bed...

We make games that prioritize experiences

The name Bunk comes from when Riley and Taylor first met as roommates sharing a bunk bed in 2014. Taylor pursued a career in mathematics tutoring and computer science while Riley pursued a career in the video game industry as a QA specialist and Producer at various studios. In 2024, they decided to start making a game.

At Bunk Studios, we put player experiences first when it comes to game development. We want our players to have fun and create memorable moments when playing our games.

We are currently working on an unannounced trading card game title that will emphasize the social aspects of the TCG scene and remove the predatory monetization that is common in modern virtual card games. Our progress will be tracked on our X/Twitter account.

Our Team

We have a decent sized bunk bed

Taylor Berukoff

Senior Software Engineer

Riley Fort

Game Producer & Artist

Harrison Gray

Audio Engineer

Tess Van Grootheest

Creative Advisor