We create

About Us

It all started with a cheap bunk bed...

We make games that prioritize experiences

The name Bunk comes from when Riley and Taylor were roommates sharing a twin over queen bunk bed in 2014. They would part ways but reunite in the future. Taylor pursued a career in mathematics tutoring and computer science while Riley pursued a career in the video game industry as a quality assurance specialist at various game studios. On January 16, 2024, they decided to start making a game.

At Bunk Studios, we put player experiences first when it comes to game development. We want our players to have fun and create memorable moments when playing our games. Everything else in the game design pipeline comes after that.

Currently, we are working on an unannounced real-time strategy title that will be available on PC, Xbox, and mobile devices. Feel free to track our progress on X/Twitter as we post progress updates.

Our Team

We have a decent sized bunk bed

Taylor Berukoff

Senior Software Engineer

Riley Fort

Game Producer & Artist

Harrison Gray

Audio Engineer

Tess Van Grootheest

Creative Advisor